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Tuesday, November 4, 2014

HALLOWEEN '14: Part 3

As promised in the last blog post, we now offer you APB: Reloaded Halloween Event.  This Dynamic Event is unique, compared to the events that have been released in the past.  This event is our test bed in trying and introducing new elements, mechanics and direction to the existing system.  We are proud of what has been created and enjoyed playing it as much as making it. I thank you the players, for your patience and your understanding for the minor delay (we actually finished 2 days earlier than announced). I know you all want to jump in ASAP, so it is with great pleasure I present to you:

Halloween 2014 Horseman Event

The rules for the event are simple:

1.       Collect X amount of pumpkins to become the HORSEMAN and start the event (Timer Starts).
2.       The HORSEMAN must kill other players to convert them HORSEMAN’S army (SOLDIERS).
3.       SOLDIERS must kill other players to recruit them into the HORSEMAN’S army.
4.       SURVIVORS must avoid being killed, till time runs out (Timer Ends).

NOTE:  SURVIVORS blip on the HORSEMAN’S army's radar when the bell tolls, signifying that the HORSEMAN Event is coming to an end...keep fighting, running or hiding to survive.

ADDITIONAL NOTES: 

HORSEMAN

  • BUFFED UP HEALTH, FLARE GUN and a custom steed ENVEGAS 
  • EARN POINTS BY KILLING SURVIVORS


SOLDIERS

  • ABLE TO RE-SPAWN MULTIPLE TIMES WITHOUT PENALTY
  • EARN POINTS FOR KILLING SURVIVORS


SURVIVORS

  • EARN POINTS FOR SURVIVING 
  • EARN EXTRA POINTS FOR KILLING AND BECOMING THE HORSEMAN


STRATEGIES SEEN DURING TESTING:

  • SURVIVORS team up to attack the HORSEMAN (earning kills and assists)
  • SOLDIERS working together to coral SURVIVORS into a corner
  • HORSEMAN being used as bait to draw SURVIVORS into traps


PRIZES AND REWARDS

Achievements, titles and a new backpack can all be won and earned in this year’s HORSEMAN event.

So until next time San Paro citizens…

Ricardo “MoK” Viana